This is the final project I did in Digital Cinematography. This shot was filmed, matchmoved, 3d modeled, lit, textured, and rendered by myself in a week and a half.
Programs Used: Pf Track, Adobe Photoshop, Autodesk Maya 2008, Shake 4.0
Night at the Museum 3 from Stuart Bruzek on Vimeo.
Monday, March 30, 2009
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Really nice job on this man! What parts did you do in Photoshop?
ReplyDeleteI did the textures that were not procedural in photoshop, so I unwrapped in maya, exported the UV's to photoshop which consisted of the floor,and the marble pillars and the background image.
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